
HAI_Disable 3
AI_UnitLimit 3 10
AI_SoldiersDefaultPosition 3 109 174 40
AI_SetCondition_OnNumberOfSoldiers 3 2 0 60 3
AI_SetCondition_OnConditions 3 3 0 3 2
AI_SetCondition_OnHouseInRange 3 4 0 61 198 5 3 0 39 1
AI_SetCondition_OnTimer 3 5 720 60 1440
AI_SetCondition_OnConditions 3 6 0 1 4 5 3
AI_MainTask_CreateCreatures 3 100 6 2 41 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 34 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 41 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 34 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 35 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 41 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 34 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 35 61 201 0 1
AI_MainTask_CreateCreatures 3 100 6 2 35 61 201 0 1
AI_SetCondition_OnNumberOfSoldiers 3 7 0 25 3
AI_SetCondition_OnCreatureInRange 3 8 0 109 174 40 20 1 0
AI_SetCondition_OnConditions 3 9 0 3 8
AI_SetCondition_OnCreatureInRange 3 10 0 260 290 40 20 0 0
AI_SetCondition_OnHouseInRange 3 11 0 260 290 40 20 1 0 0
AI_SetCondition_OnConditions 3 12 0 2 10 11
AI_SetCondition_OnTimer 3 13 1440 7200 2160
AI_SetCondition_OnConditions 3 14 0 1 7 9 12 13
AI_MainTask_Attack 3 100 14 260 290 40 5 10 260 290 1

AI_SetCondition_True 3 15
AI_MainTask_Defend 3 5 15 131 161 20 20 50